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Researcher Spotlight: Sebastian Martinez

Sebastian Martinez was one of two recipients of the 2026 Lucy Shelton Caswell Research Award. Martinez is from El Paso, Texas and is currently working on obtaining a Ph.D. in Rhetoric and Composition from The University of Texas at El Paso. He received an M.A. in Rhetoric and Writing Studies from UTEP in 2022. Sebastian began teaching in 2021 and currently works as an assistant instructor of First-Year Composition at UTEP. Sebastian’s current areas of research interest include comics studies, visual rhetoric, writing pedagogy, and digital rhetoric.

Sebastian Martinez using laptop in library reading room

Sebastian Martinez in the Lucy Shelton Caswell Reading Room

This past summer, I had the wonderful opportunity to begin my research project, “Novelty Product Advertisements in Comic Books: Rhetorically Reflecting 1960’s and ‘70’s American Values and Fears” at the Billy Ireland Cartoon Library and Museum, having been awarded the 2026 Lucy Shelton Caswell Research Award. My research consisted of coding for the frequency of various novelty product advertisements in 1960’s and ‘70’s superhero comic books. The Billy Ireland Cartoon Library and Museum was the perfect location for conducting this research because of their comprehensive library of comic books from the 1960’s and ‘70’s. While all the comic books I looked at are available digitally, many of these reproductions have removed the advertisement pages from the original print runs, making the collections maintained by the BICLM invaluable.

For this research project, I requested to look at a range of ‘60’s and ‘70’s comic book issues from the following popular superhero series published by DC Comics and Marvel: Action Comics, Batman, Justice League of America, The Amazing Spider-Man, Fantastic Four, and X-Men. In total, I was able to work with 332 individual comic book issues across the six respective series. Further beneficial was that many individual issues within the BICLM’s collection were collected in sequential order, so patterns were easier to identify from issue to issue. Additionally, many of the issues were very well-maintained despite their age, making it very easy to flip through and distinguish between pages.

As far as my coding process went, I essentially developed six individual spreadsheets per comic book series with a list of the novelty products I expected to come across. Since my coding was centered on the frequency for which product advertisements appeared, for the most part, I pre-selected which products to look for, including: X-Ray Specs, Hypno-Coins, Voice Throwers, Fighting Secrets, Fitness Programs, Kung-Fu guides, Karate guides, Jiu-Jitsu guides, Ketsugo guides, Toy Soldiers, Mini Pistols, Mini Cannons, Nuclear Submarines, Spy Scopes, Spy Watches, Spy Cameras, Spy Pen Radios, Disguises (Wigs & Bald Caps), See-Behind Glasses, BB Guns, Toy Planes, Toy Tanks, Toy Battleships, Invisible Inks, Axe and Knife sets, Secret Microphones, Military Badges, Camouflage Paint and Too Skinny? Tablets. As is probably expected based on their titles, many of these product advertisements have much to say regarding American culture during the ‘60’s and ‘70’s, specifically reflecting attitudes toward the Cold War and the military, gender roles, and power/control. Once I had my list of products to look for, I simply entered numerical data for how many times a specific product appeared per comic book issue on my spreadsheets. In reflection of this coding process, I can say with near certainty that the advertisements for the X-Ray Specs and the various Fitness Programs were by far the most popular, accruing many appearances across every series, and even multiple times per individual issue (as much as eight times in a single issue alone!).

This project speaks to my research interests in visual rhetoric, rhetorical circulation, sociocultural rhetoric and, of course, comics studies. Comics have a long history of reflecting the culture and time period from when they were produced, and the same is true of the advertisements within those comics. I am very interested in unpacking what American ideals and anxieties were represented through these product advertisements with the benefit of hindsight and in postulating the potential impact of having engaged with these advertisements repeatedly across months and years if one were consistently reading any of these comic book series at the time they were originally published. Further, I’m interested in uncovering what became of many of the product advertisers, since many of these novelty products are well known for not living up to the promise of their claims and illustrations. Thus far, I have yet to unpack all of what can be said from these advertisements, though this is the next step of this research project. I plan on gathering all of my data and creating a series of digital humanities data visualizations, to accompany a research article detailing my final arguments and conclusions. Additionally, I plan on incorporating some of what I’ve learned from this project into the First-Year Composition courses that I teach at the University of Texas at El Paso, as the advertisements themselves serve as strong examples of visual rhetoric and signaling pressing issues in America at the time of their creation.

Some of my coding spreadsheet for the novelty product advertisement appearances from Fantastic Four.

I want to extend my gratitude once again to the Billy Ireland Cartoon Library and Museum, Susan Liberator, and the BICLM Reading Room staff for their assistance while working on this project. Now that my data collection has concluded, I know what a monumental task it must have been procuring all 300+ comic books for me to flip through and have ready for my visit. Thank you very much!!

Billy Ireland Cartoon Library & Museum Reopens May 23!

Seen © Chris Ware

The Billy Ireland Cartoon Library & Museum at The Ohio State University will reopen to the public on Saturday, May 23, unveiling a newly designed museum experience that invites visitors to explore the art, history and cultural impact of comics in new and engaging ways.

Headlining the reopening is a major international exhibition, Life is Complicated, by acclaimed cartoonist and designer Chris Ware, on view until January 3, 2027. The exhibition marks the only U.S. presentation of this collection of Ware’s work and features an immersive, design-driven installation created specifically for Billy Ireland’s gallery, showcasing original drawings, objects and rarely seen materials.

At the heart of the enhanced museum experience is Story of Comics, a new permanent exhibition exploring the evolution of comics and cartoon art over more than 400 years. Through original artwork, interactive elements and themed gallery spaces, visitors can discover how comics communicate, how they are created and how the medium has developed over time. This includes a dedicated gallery that highlights original Calvin & Hobbes artwork by Bill Watterson, one of the museum’s most recognized and beloved collections, offering a nostalgic and engaging experience for visitors. The Story of Comics exhibition was made possible through a generous grant from the Terra Foundation for American Art.

“This is an exciting new chapter for the museum,” said Jenny Robb, Head Curator of Comics and Cartoon Art and Associate Professor for University Libraries at Ohio State. “We’ve reimagined how we present these rare works, showcasing the breadth and depth of our collection. The new exhibit highlights the storytelling and artistry of the original drawings and artifacts. With the debut of the Chris Ware exhibition alongside our new gallery spaces, audiences will encounter comics in ways that are both deeply meaningful and visually striking.”

The reopening marks a significant transformation of the museum’s galleries and visitor experience following recent building and HVAC improvements. The redesigned space introduces a new layout and expanded exhibition areas, offering a more immersive and accessible environment for first-time visitors, longtime fans and the campus community.

Widely recognized as the world’s largest collection of comics and cartoon art, the Billy Ireland Cartoon Library & Museum serves as both a public-facing museum and an academic research library within The Ohio State University Libraries system, welcoming visitors from campus, Columbus and around the world.

“The Billy Ireland Cartoon Library & Museum is a truly unique cultural and academic resource, connecting global audiences with one of the most significant collections of comics and cartoon art in the world,” said Tessa Gatz, Director of Strategic Marketing and Communications for University Libraries at Ohio State. “Bringing an artist like Chris Ware to Columbus underscores the museum’s impact and its role within The Ohio State University Libraries in making world-class exhibitions and knowledge accessible to our community.”

Throughout the summer, the museum will be offering free workshops for kids and families, as well as a day of programming on August 8 featuring Cathy Guisewite, children’s graphic novel authors and free sketches by cartoonists from across the country in collaboration with the National Cartoonists Society.

The museum will also host a special public program featuring Chris Ware on October 17, 2026, with additional details to be announced.

The Billy Ireland Cartoon Library & Museum is free and open to the public and welcomes visitors Tuesday through Sunday from 1 to 5 p.m.

For more information, visit cartoons.osu.edu.

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