Michael Patton is an Actuarial Science major graduating in May 2020. He’s been formally working at the Billy Ireland Cartoon Library & Museum for all of his four years at Ohio State, in the reading room and in the stacks. He also did some volunteer work in high school during his summers.
While sorting through materials from the stacks in the Billy Ireland’s Lucy Shelton Caswell Reading Room, it’s always brought me a sense of contentment to be surrounded by all the beautiful and fascinating materials on the shelves. Some are books I know and love, others are on my list of books to read. But every now and then I get the chance to share something I love when patrons come in to find something new themselves. When I feel appropriate interjecting, I’ll usually suggest Blankets by Craig Thompson to esteemed ladies and gentlemen. But what makes me happiest is when they bring their children, and I’m able to share Cucumber Quest (First Second, 2017).
Cucumber Quest is the magnum opus of cartoonist Gigi D.G., started all the way back in April 2011 as a webcomic, continuing to this day and only recently finding its way to print and to the shelves of the Billy Ireland. It follows a timid boy named Cucumber learning magic who is suddenly told he must go on an epic quest to save the world accompanied by his little sister Almond, who wants to be a knight to fight villains. There’s a great sense of being a tongue-in-cheek parody of the “hero’s journey” as Cucumber points out everything wrong with expecting a little kid like him to save the world: For example, the mystical Oracle that gives Cucumber his quest dodges his question about why she can’t use her powers to stop the great evil instead. Soon after he begins his quest, Cucumber finds the McGuffins that will be used to resurrect said evil and proposes stopping the quest in the first place, but his dad tells him “You don’t want to go down as the most boring legendary hero in history, do you?” Cucumber’s little sister even gives the villain’s minion (who she ends up having a possibly romantic rivalry with) one of said McGuffins so she can create the villain for them to fight, thus creating the need for them to go on their legendary quest. Apart from one other member of Cucumber’s party, everyone else’s priority seems to be instigating the adventure rather than actually saving the world.
I’m quick to simply suggest Cucumber Quest to a kid in the reading room partially because it has an engaging art style that can be appreciated by readers of all ages. D.G.’s anthropomorphic bunny characters are so expressive they almost seem animated in each panel’s still image, bringing life to the page as she elicits comedy and drama alike.
Much of D.G.’s humor comes from absurdity: There’s the absurdity of everyone imposing Cucumber’s world-saving quest before the world is even in danger, but there’s also littler absurdities like one of our heroes learning the spell that grants “the power to order a pizza from anywhere, but only when nobody is in the mood for pizza”. Or, when a show in-universe spoofs our main villain, the Nightmare Knight, as he uses his “nightmare powers” to give the most terrifying nightmares of all, depicted as the text: “where’s a bathroom”, “late for school even though you graduated 5 years ago”, “naked at improv”, “won the lottery (of bees)”, and worst of all, “three butts”. It’s gags like this that highlight to me how the series can appeal to audiences of all ages, with absurd non-sequiturs any kid-at-heart can laugh at like “three butts”, but also how “naked at improv” and the graduation one lampoon common nightmares by young adults under societal pressure.
But just because the world is absurd and cute doesn’t mean there’s nothing underneath the surface for more matured tastes. Although it’s funny to see the hero’s journey forced upon Cucumber, the series uses this to explore the idea that our hero is trapped within it. Cucumber has no desire to fight villains and even wants to make peace with them at every chance he gets. And what’s even more interesting is that while the villains also seem playfully aware that they’re part of a “hero’s journey” (in the canon of the CQ, this quest has literally been repeated 100 times every 5,000 years), they’re resolute in their goal of stopping our heroes as if this is the first time again. This becomes even more interesting when you consider how their creator and boss, the Nightmare Knight, is also “trapped” within his role.
While Cucumber’s being forced into the quest is played for laughs, there’s always a sense of intrigue as the reader gets closer to learning why he and his friends must embark on their journey. The second half of D.G.’s commentary on the “hero’s journey” comes from the most commanding presence on the villain’s side: the Nightmare Knight, resurrected by a would-be world conqueror Cordelia and her adorable minion/adoptive daughter Peridot, is the true star of the show in my opinion. As he grows closer with Peridot and Cordelia’s captured princess, the Nightmare Knight is revealed to have much more of a heart than his appearance lets on. As he opens up to others in Cordelia’s castle, we’re treated to a prideful but sweet entity that long ago lost its taste for world-conquering and has a suppressed love for his minions, who want nothing more than to crush Cucumber in his name.
This creates a great sense of drama within the story as other characters start to piece together how the Nightmare Knight does not actually have his eyes set on conquering the world. His limited interactions with our heroes reveal to Cucumber that he might be the only other person outside of his adventuring party who wants to see their game end and make peace. As the story goes on, Cucumber even begins to wonder that their real enemy might not be what they seem.
In addition, D.G. is also not afraid to challenge our heroes’ bravery in the face of certain doom. When our heroes encounter each of the Nightmare Knight’s minions, they become so artistically pronounced it’s as if they’ve taken control of the page. From their uniquely flavored text bubbles to their color scheme and insidious style creeping all around, it conveys to the audience that each villain they encounter is a true presence that they haven’t the faintest hope of overcoming.
A friend of mine shared Cucumber Quest with me soon after we met in high school and he learned of my love for comics. As such, it is not a comic I read as a child. But if I had, I believe it might have a place along some of my absolute favorite comics such as Bone, Amelia Rules! and Calvin and Hobbes. Rather than dwell on “years lost” or what have you, I like to instead recommend it to kids of all ages coming to the Billy Ireland reading room as I’m doing my work. Although, I would argue it’s not aimed only at kids, but more specifically kids-at-heart who grew up playing Nintendo games like Paper Mario: The Thousand Year Door and any entry from the Kirby series. Such young-at-heart video game fans might also be interested to know that Gigi D.G. is friends with Toby Fox, and contributed to his 2015 runaway sensation Undertale.
Cucumber Quest can be found in the Lucy Shelton Caswell Reading Room at the Billy Ireland Cartoon Library and Museum, in the kids section next to the Snoopy doghouse. Alternatively, you can find it online at http://cucumber.gigidigi.com/.
-Michael Patton













Recent Comments