Tag: fair use week

Fair Use Week 2025: Fair Use and Artificial Intelligence

This week is Fair Use Week, an annual celebration of the legal doctrine of fair use, which plays an essential role in teaching, education, and scholarship. This year, we are looking at the development of fair use in Generative Artificial Intelligence.

What is Fair Use?

The fair use doctrine allows for the use of copyrighted works in certain circumstances, which is determined using a four-factor test that considers the purpose of the use, the nature of the copyrighted work, the amount and substantiality used, and the effect of the use on the market for the copyrighted work. Fair use is purposely vague to avoid unnecessarily limiting the use of copyrighted materials, but this vagueness could also result in uncertainty about whether a use is a fair use or an infringement until it is challenged in court. Nowhere is that vagueness and uncertainty more prevalent than in the current climate around fair use and artificial intelligence.

The Role of Fair Use in Generative Artificial Intelligence

As the growing number of lawsuits brought against AI companies indicates (see ChatGPT Is Eating the World), there is sentiment among many copyright owners that the inclusion of copyrighted works in datasets used to train AI tools without permission constitutes infringement, as do the outputs produced by AI tools that are copies of or significantly similar to the copyrighted works. AI companies rely, in part, on fair use to defend their use of copyrighted works. As is true with any fair use case, to determine the strength of a fair use argument, courts will balance the fair use factors to see if the use is favorable. Let’s explore how each factor might apply to AI.

Factor 1: The Purpose and Character of the Use

When considering the purpose of the use, which is the first fair use factor, the potential commerciality of the AI companies’ use gets weighed with their claim of transformative use. Any possibility of commercial benefit that AI companies stand to gain from using the copyrighted works will weigh against a finding of fair use. This has a significant impact on any AI tools that require a paid subscription to use. However, if companies can successfully argue that their use is transformative and adds value that is new and different than the original purpose of the copyrighted work, that will weigh in favor of fair use. The transformative use, according to AI companies, is that copyrighted works are being used as data to help AI models recognize patterns that will in turn help them generate new and unique content. A transformative use argument is also considered with the output generated by the AI tool. If the output is substantially similar to the original copyrighted work and both works share the same or highly similar purpose, the use may not be considered transformative.[1]

Factor Two: The Nature of the Copyrighted Work

The second fair use factor is the nature of the copyrighted work, which examines characteristics such as if the work is fact or fiction and is the work published or unpublished. The use of highly creative works like novels, song lyrics, etc.—which are often used to train AI tools—typically weighs against fair use.

Factor Three: The Amount and Substantiality of the Portion Used

The third factor evaluates the amount and substantiality of the copyrighted work used in relation to the copyrighted work as a whole. Typically, a larger portion of a copyrighted work used, or the use of the heart of a work, weighs against fair use. However, if the use of an entire work is appropriate to accomplish a favored use, such as a use that is transformative, it may not weigh against fair use. AI companies could argue that ingesting anything less than the entirety of copyrighted works would lessen the accuracy of their AI tools and hamper their ability to achieve their transformative use in training the tool.

Factor Four: Market Effect

Under the fourth fair use factor, courts consider if the use has an effect on the market for the copyrighted work. If the value of a copyrighted work is affected by it being used to train AI tools, that would weigh against fair use, as would any situation where the use served as a market substitute for the original copyrighted work. For example, some copyright owners take advantage of the potential to license their works for monetary gain. If an AI company chooses to avoid a readily available license and use the copyrighted work without permission, they would have a direct negative effect on the value of the work. Additionally, if a generated output is a copy of or substantially similar to the copyrighted work, it could act as a substitute for the copyrighted work, again directly affecting the market.

None of the fair use factors are determinative on their own—a use that is found to be transformative does not guarantee that a court will rule in favor of fair use. There may be other factors that weigh heavily in favor of the copyright owner that will cumulatively force a ruling against fair use. All of that to say, fair use cases greatly depend on the specific facts of each unique case, making it difficult to support any generalizations that you may hear about fair use and AI.

Current AI Lawsuits

As noted above, issues of copyright infringement and fair use are currently being litigated in court. Most recently, the district court in Delaware released a new summary judgement ruling in Thomson Reuters v. Ross Intelligence, rejecting a fair use defense in the use of copyrighted works for training of an AI legal search tool. In the case, Ross Intelligence trained their legal-research search engine using Bulk Memos, which consisted of compilations of legal questions and answers incorporating Westlaw headnotes (summaries of key points of law and case holdings).[2] In considering the fair use factors, the court held that Ross’s use was not transformative; Ross was using the headnotes as AI data to create a competing legal research tool. Additionally, the court found that Ross’s legal research tool served as a market substitute for Westlaw and also noted consideration for the effect of Ross’s use on a potential market for AI training data.

Two other major cases currently making their way through the courts that are addressing fair use in the training of AI tools is The New York Times Company v. Microsoft Corporation, involving use of New York Times articles in the training of OpenAI’s large language models, and Author’s Guild v. OpenAI, involving use of works from a class of professional fiction writers for training of OpenAI’s large language models.

We have written before about The New York Times v. Microsoft case; in their complaint, The New York Times have claimed that OpenAI has unlawfully used The Times’s works, including articles, in-depth investigations, opinion pieces, reviews, and how-to guides, to train the large language models that power CoPilot (previously Bing Chat) and ChatGPT. The New York Times states these AI tools “can generate output that recites Times content verbatim, closely summarizes it, and mimic its expressive style.”[3] According to Microsoft and OpenAI, large language models can be trained to recognize patterns in data, but reproduction of entire copyrighted works is not what the models and tools are designed to produce.[4]

OpenAI and Microsoft are also facing a lawsuit by the Author’s Guild. In their amended complaint filed on December 4, 2023, the Author’s Guild states that ChatGPT produces summaries of copyrighted text used in the training of the tool and the large language model underlying the tool, and that these summaries are themselves derivative works. The Author’s Guild also asserts that the plaintiff authors have suffered harm from the use of their copyrighted works, including lost opportunities to license their works and displacement of human-authored books.

Guidance from the United States Copyright Office

In 2023, the United States Copyright Office began examining the copyright law and policy issues raised by generative artificial intelligence in the scope of creating works and using copyrighted works in the training of AI. Their comprehensive initiative included public listening sessions, registration guidance for AI generated works, and publishing a Notice of Inquiry seeking public input on copyright issues raised by artificial intelligence. Their report, Copyright and Artificial Intelligence, analyzes copyright law and policy issues raised by artificial intelligence. The report will be issued in three parts.

Part 1 of the Copyright and Artificial Intelligence report was published on July 21, 2024 and addressed the topic of digital replicas. Part 2 of the report, published in January 2025, focuses on the copyrightability of outputs created using generative AI. The report states that existing principles of copyright law are flexible enough to apply to this new technology, as they have applied to technological innovations in the past. The report also concludes that the outputs of generative AI can be protected by copyright only where a human author has determined sufficient expressive elements. This can include situations where a human-authored work is perceptible in an AI output, or a human makes creative arrangements or modifications of the output, but not the mere provision of prompts.  The report confirms that the use of AI to assist in the process of creation or the inclusion of AI-generated material in a larger human-generated work does not bar copyrightability. It also finds that the case has not been made for changes to existing law to provide additional protection for AI-generated outputs.

Emerging Industry Solutions

As courts continue to work through these copyright issues and the U.S. Copyright Office completes their research and guidance, some have turned to licensing deals to facilitate AI training needs. Approaches have included opt-in models, such as the one offered by Cambridge University Press, that allow authors to opt-in to future licensing agreements with generative AI providers. Some opt-in models also offer payment to the author. The recent deal between Microsoft and HarperCollins, for example, allows authors to opt-in to the AI training program with a payment of $5,000 per title, with half of that amount going to the author. AI training datasets may also avoid copyright issues by limiting data to public domain works. In December of 2024, for example, Harvard announced the Institutional Data Initiative, with backing from Microsoft and OpenAI, that intends to share a dataset that includes 1 million public domain books.

What’s Next?

We await the US Copyright Office’s much anticipated third report on AI, which is set to explore “the legal implications of training AI models on copyrighted works” and hopefully provide practical guidance on the subject. Between that report and the many case rulings that may be forthcoming, hopefully the aforementioned vagueness and uncertainty will gradually transition to functional clarity on how to approach the intersection of fair use and artificial intelligence.

See the resources listed below for more information on fair use and artificial intelligence:

 

[1] In Andy Warhol Foundation for the Visual Arts, Inc. v Goldsmith, the U.S. Supreme Court found that the Andy Warhol Foundation’s use of Goldsmith’s photograph of Prince shared “substantially the same purpose” as the original, and their “use is of a commercial nature,” affirming the Second Circuit Court of Appeals decision that the Foundation’s use did not qualify as fair use.

[2] The court holds that while the judicial opinions from which the headnotes are derived are not copyrightable, the headnotes “can introduce creativity by distilling, synthesizing, or explaining part of an opinion, and thus be copyrightable.” Thompson Reuters Enterprise Centre GMBH and West Publishing Corp., v Ross Intelligence Inc., Case No. 1:20-cv-613-SB (D.D.C. 2025), 7, https://www.ded.uscourts.gov/sites/ded/files/opinions/20-613_5.pdf

[3] The New York Times Company v. Microsoft Corporation, et al., Case No. 1:23-cv-11195, United States District Court, Southern District of New York, https://nytco-assets.nytimes.com/2023/12/NYT_Complaint_Dec2023.pdf (Filed on Dec. 27, 2023).

[4] Allyn, Bobby. “’The New York Times’ Takes OpenAI to Court. ChatGPT’s Future Could Be on the Line.” NPR, 14 Jan. 2025, www.npr.org/2025/01/14/nx-s1-5258952/new-york-times-openai-microsoft.


By Allison Schultz (Instructional Designer & Library Liaison, Ohio State Online), Landen Stafford (Copyright Services Specialist, Copyright Services), and Maria Scheid (Head, Copyright Services)

Google Launches YouTube Fair Use Protection Program

On November 19, 2015, Google announced  the launch of a new Fair Use Protection Program, promising to provide legal support for a select group of videos determined by Google to represent “some of the best examples of fair use.”[1] Videos selected for inclusion in the program will be kept live on YouTube in the U.S. and will be featured as strong examples of fair use in YouTube’s Copyright Center. In addition, should the selected videos be subject to a lawsuit for copyright infringement, Google will provide up to $1 million to cover legal fees.[2] In celebration of Fair Use Week 2016, we are looking more closely at the videos Google has selected for inclusion in its Fair Use Protection Program and discussing what impact the program may have for content creators on YouTube.

The Four Factors of Fair Use

Fair use is found in Section 107 of the U.S. Copyright Act and functions to limit the exclusive rights of a copyright owner. If the use of a work is a fair use, no permission is required from the copyright owner to use the work—the law states that a fair use of a copyrighted work is not an infringement of copyright. The law provides a number of different illustrative examples of potential fair uses, including use of a copyrighted work for purposes of criticism, comment, news reporting, teaching, scholarship, or research. Ultimately, however, it is up to a court to decide if a use is a fair use. Courts consider and weigh four factors in light of copyright’s purpose of promoting science and the arts, in order to make a fair use determination. These four factors include:

  1. The purpose and character of the use, including whether such use is of a commercial nature or is for nonprofit educational purposes;
  2. The nature of the copyrighted work;
  3. The amount and substantiality of the portion used in relation to the copyrighted work as a whole; and
  4. The effect of the use upon the potential market for or value of the copyrighted work.

You can learn more about these four factors by visiting go.osu.edu/fairuse.

Looking at the Selected Videos

Google selected an initial four videos for inclusion in the Fair Use Protection Program. In viewing the videos, what are some of the factors that may make these four videos stand out to Google as strong examples of fair use?

[youtube https://www.youtube.com/watch?v=videoseries?list=PLbpi6ZahtOH6WuBGUkUf8Z_w5jO87qcT4]

 

1. “Raging Citizens/The Simplest Game- Everything is Not Perfect,” a 5 minute video uploaded by Jim Sterling, includes complete trailers from two video games released by MOO Tech: Raging Citizens and The Simplest Game. Included with the two trailers is audio commentary, provided by Mr. Sterling, and a screen shot of negative comments made against MOO Tech on a user forum.

Factors favoring fair use:  Mr. Sterling’s own video served as a criticism of both MOO Tech video games, making his use of the works transformative. The previously published trailers were shown in their entirety in order to comment on the inappropriate inclusion of content, the ambiguous directions provided, and the overall ineffectiveness of the trailers to garner interest in the video games or support the asserted simplicity of the product. While this criticism may cause harm to the market for the video games, this is not the type of harm courts are concerned with under the fourth factor—courts focus on the harm caused by usurping demand rather than the harm caused by suppressing demand.

2. “Speedebunking: Mister UFO,” uploaded by UFOTheater, is a video that features a video clip originally uploaded to YouTube by Mister UFO. The clip in question is alleged live footage of UFO activity. The original clip from Mister UFO, approximately 18 seconds long, is shown multiple times and is accompanied by audio commentary from UFOTheater.

Factors favoring fair use: Like other videos posted on its YouTube channel, UFOTheater used the previously published Mister UFO clip in order to provide criticism of a work they identified as a UFO hoax. While a large majority of the original work was used, such an amount was necessary to support the criticism that the original video was a 100% computer generated shot and not actual live footage. In the new video, clips from the original video were paused and enlarged as UFOTheater directed the viewer’s attention to elements of the recording requiring further analysis. In addition, the name of the original video was provided in the original box, making it easier for others to locate the work.

3. “Questionable questions,” uploaded by NARAL Pro-Choice Ohio, features short clips of Ohio Channel’s footage of an Ohio House Finance Committee hearing. The clips include testimony from two sixth-grade girls speaking on the issue of funding for arts programs in their school district, as well as responses from select representatives. Clips from two representatives include comments and questions related to the “recruiting” of the girls for potential dating relationships with representatives’ grandsons.

Factors favoring fair use: The clips are used to comment on the appropriateness (or lack thereof) of questions posed by representatives to the girls testifying before the Committee. The clips were punctuated with still frames of text explaining what is happening in the hearing in order to direct the viewers’ attention to the content of the questions being asked. The video ends with a final question; “Can’t girls come before the Ohio General Assembly without facing questions on their marriage prospects?” The hearing video was previously published on the Ohio Channel website and is likely to be considered a more factual-based work. In addition, Ohio Channel’s entire hearing video totaled over five hours, approximately three minutes of which was included in the video uploaded to YouTube by NARAL Pro-Choice Ohio. A link to the original video was also provided.

4. “Rachel Dolezal White NAACP President Passing As Black,” uploaded by KevOnStage, features a number of pieces of media, including interview footage, copies of photographs, and screenshots of Instragram and Facebook posts. These works are featured alongside video and audio commentary from KevOnStage explaining recent allegations that Rachel Dolezal, a local NAACP chapter president, had lied about her race.

Factors favoring fair use: KevOnStage’s use of previously published copyrighted content was done for the purpose of news reporting, education, and commentary. The inclusion of all of the media was used to establish a pattern of false representation from Ms. Dolezal—she had continuously presented herself as black though it had been revealed by her own parents that she was born white. Use of entire photographs or written posts was needed in some instances to show the full context of the image or message. In other instances, only clips or cropped versions of works were presented, including 30 seconds of a 9 minute interview. KevOnStage also used the content as a basis for future discussion, prompting viewers to provide their own thoughts on the issue.

How Are Content Creators on YouTube Impacted?

YouTube is a platform that provides a way for content creators and users to share creative works that include music, images and videos. The Fair Use Protection Program serves as a useful educational tool for copyright owners whose content has been used by others. As Google acknowledges in their Copyright Center, sometimes takedown requests target videos that are more obvious examples of fair use. While copyright owners have a number of exclusive rights in their copyrighted works, the law carves out many authorized uses that do not require permission from the copyright owners. A fair use of a work is a use that is authorized under the law. And as held recently by the Ninth Circuit, copyright owners must consider fair use before sending a DMCA takedown notice.

Google’s actions are an acknowledgement and affirmation of the importance of fair use in U.S. copyright law and are motivated by the recognition that potential litigation and takedown processes can be confusing and consequently frightening experiences for creators faced with accusations of infringement.

With the large amount of videos uploaded to YouTube every day, Google cannot provide legal protection to all videos that are likely to qualify as a fair use. Google’s selection of a handful of videos, however, provides content users and creators more information and direction on their rights under U.S. law and the important role fair use plays in promoting the purpose of copyright. While fair use is ultimately decided by the court, users may refer to the videos as visual examples of works that encapsulate factors courts have regularly held to favor fair use.

Check out the many Fair Use Week 2016 events by visiting fairuseweek.org and join us on Twitter (@OSUCopyright) for a celebration of fair use throughout the week!

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By Maria Scheid, Rights Management Specialist at the Copyright Resources Center, The Ohio State University Libraries

[1] Fred von Lohmann (2015, Nov. 19). A Step Toward Protecting Fair Use on YouTube. Retrieved from http://googlepublicpolicy.blogspot.com/2015/11/a-step-toward-protecting-fair-use-on.html.

[2] YouTube’s Fair Use Protection. Retrieved from https://youtube.com/yt/copyright/fair-use.html#yt-copyright-protection.

Fair Use in Digital Storytelling

 “…(A) digital story is a short (3-5 minute) movie which uses images, voice, and music to tell a story. There are a variety of media that can be used to create digital stories and a variety of reasons for creating them. ” – The Ohio State University Digital Storytelling Program

Authors of digital stories remix and reuse materials to create something new: a short video with a personal narrative. Authors write and record their own narration and often use personal photos, video, and sound; however, they frequently incorporate copyrighted materials from other sources in order to develop powerful digital stories. For example, a narrative may require abstract images to help convey a particular idea or emotion, or a specific element of meaningful culture such as a quote from a favorite book or photo of a particular event.

The stories produced in connection with the OSU Digital Storytelling Program are posted on YouTube and shared on campus through occasional viewings. In order to promote legal use of third party materials and avoid takedown requests, participants in the OSU Digital Storytelling Program are encouraged to source materials as much as possible from the public domain, licensed collections (e.g. Creative Commons photos on Flickr), or create things themselves. However, there are times when an author wants or needs to use copyrighted material, and wants to rely on fair use or seek permission in order to proceed.

As defined in Section 107 of the U.S. Copyright Act, fair use is a defense against charges of copyright infringement determined through the analysis and application of the four fair use factors:

  1. the purpose and character of the use, including whether such use is of a commercial nature or is for nonprofit educational purposes;
  2. the nature of the copyrighted work;
  3. the amount and substantiality of the portion used in relation to the copyrighted work as a whole; and
  4. the effect of the use upon the potential market for or value of the copyrighted work.

The fair use exception is quite broad and can apply to a wide variety of uses (which could include digital storytelling) but the lack of specificity can make it difficult to ascertain whether or not a particular use may qualify as fair use.  Those considering fair use, should employ a fair use checklist to conduct an analysis and weigh the criteria favoring and opposing fair use (our video provides more information and an example of doing a fair use analysis).

Fair use and your role as a digital storyteller

As a digital storyteller, you may have the option to rely on fair use depending on what material you are using, and how and why you are using it. A fair use analysis will help you evaluate your answers to those questions.

The first factor of fair use is concerned with the purpose and character of a proposed use. As an author, you should think carefully about the purpose of your digital story. Is it educational? Are you commenting on, criticizing, or parodying the copyrighted work you wish to use? These types of purposes favor fair use.  Transformative use also weighs in favor of fair use. If you use a copyrighted work in your digital story for a purpose other than which it was originally intended for, you may be able to make an argument for transformative use of that material. Using your favorite song as a soundtrack to your digital story is not a transformative use, but criticizing the lyrics of another song for its message of oppression or intolerance could be a transformative use.

Ask yourself whether you need a particular work in order to accomplish the purpose of your digital story. If you simply need some piece of material that depicts archery as a recreational activity, then you do not need to use a clip of Katniss Everdeen from The Hunger Games.  You can likely find a public domain or Creative Commons licensed photo, or even take your own photo. On the other hand, if your digital story critiques or comments on the character of Katniss Everdeen specifically and how she contributes to the reversal of traditional gender roles in the Hunger Games, then you may actually need a clip or photo from the films to support your narrative.

The second factor of fair use requires you to assess the nature of the work you are using. Is it factual or fiction? Published or unpublished? Is it highly creative? Many materials likely to appear in a digital story, such as music and photos, are considered highly creative works; this weighs against fair use, but it could potentially be balanced out by the other factors.

The third factor of fair use considers the amount and substantiality of the portion of the copyrighted work being used. Ask yourself how much of a particular work you need to use in order to accomplish your purpose. In your digital story about how the television show The Walking Dead saved your life because it inspired you to prepare for emergencies, will a still image from the show suffice, or does your story comment on a particular scene that you need to show as a video clip in order to fulfill your purpose? To strengthen your argument in favor of fair use, use only the amount necessary to fulfill the purpose of your story.

The “substantiality” component of the third fair use factor refers to the significance of the material you want to use in relation to the entire copyrighted work. Could the scene you want to use from The Walking Dead be considered particularly significant to the show or a particular episode? This is sometimes referred to as using the “heart of the work”. Another way to phrase this could be: “how big of a spoiler is it?” Showing the death of a main character or major events from a season finale could be considered the heart of the work and weaken your argument for fair use (particularly if you did not necessarily need to use that particular scene to accomplish the purpose of your digital story).

The fourth factor of fair use considers the effect your use of the material could have on the potential market for or value of the original work. Could your use impact the copyright owner’s ability to profit from his or her work? Digital stories have the potential to cause a detrimental effect on the market for a work because they are accessible to the public online, and they will remain available for a long time. For example, using a popular copyrighted song as a soundtrack for your video could impair the market for that song by providing a substitute for purchasing the song as an MP3. Viewers could simply play the digital story whenever they wanted to listen to the song, as opposed to going out to buy their own copy.

You must consider all four factors of fair use when evaluating whether or not you have a strong argument in favor of fair use. No single factor is more important than the others; for example, an educational purpose does not automatically qualify a proposed use as fair use. Additionally, although each factor is equally important to a fair use analysis, checklist criteria should not be tallied up with a simple “majority rules” determination. You should keep an eye out for significant problems that could outweigh other criteria, such as a particularly damaging effect on the market for a work.

Still have questions about fair use? Contact the OSU Libraries’ Copyright Resources Center for assistance:

Email: libcopyright@osu.edu

Phone: 614-688-5849

Website: go.osu.edu/copyright

Twitter: @OSUCopyright

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By Jessica Meindertsma, Rights Management Specialist at the Copyright Resources Center, The Ohio State University Libraries